home
uni_work
about
contact

Brief

As a designer, I give much think about the display information required for the working of a game. This area of a games design is said to as the Graphical Display Interface (GUI) and all good GUI’s are carefully planned and tested. When designing a GUI I should always be thinking: What information should be displayed? Should it always be visible? What size and font should the text be? Do colours matter? Should some (or all) information be context sensitive? How much screen space can/should the GUI occupy? Can my interface be used by anyone?

My Game Design

I research to find 5 examples of existing GUI's across different game genres. I chose game was called "Gremlins Party" but I changed mind because it is good ideas to added more films in 1980s to make people to remember the films. My game was called "Films Party" for the adult (over 30 ages). My game was about the players 1-4 answer the questions and who is the winner. I have 5 question of films as Gremlins , Indiana Jones, Back to the future, Ghostbusters and Alien. Also I added The Simpsons images to make people to find where are The Simpsons characters because it could be difficult to find the characters. I am done build my game in Adobe Flash. Also I asked my family for game user feedback testing.

My blog

Player one

Players 1-4

Game User Feedback Testing

I enjoyed with my game because it has lots of work I have to done and hard work on Adobe Flash. I am happy with my game in Adobe Flash because sometime I know how it doing and sometime I don't know how it doing then tutors helped me to new learn from Adobe Flash. Next time I will improve with my game because I will add more questions of films like Star Wars, Terminator, Jurassic Park and A nightmare on Elm Street etc.